The 10 Laws of IT
After nearly 20 years working with computers I have finally distilled out the 10 essential Laws of IT. If you work with computers, keep these handy. You will find then useful on a daily basis. They will keep you sane. You will never be stumped for an answer when something goes wrong; a quick scan of the 10 Laws and you can say "Aha, that's Law No. 6!", etc.
Never trust a computer!
"definitely, this time it will work!"
"Did anyone get the number of that truck?"
The leading edge is the bleeding edge
"Keep it Simple"
"Things should be as simple as possible, but no simpler" - Albert Einstein
Occam's Razor - "never multiply entities needlessly" or ("when you have two competing theories which make exactly the same predictions, the one that is simpler is the better.")
Never trust marketing hype, or "Beyond 2000"
"If debugging is the art of removing bugs from software, then programming must be the art of putting them in"
"That couldn't possibly have anything to do with ...."
Waiting time is a constant.
"Insufficient memory error"
Anything even remotely attached to a computer is I.T.'s responsibility, even if they don't know it exists!
Especially on Fridays.
Murphy's law of printing.
This page tardus.net/10Laws.html Last updated: 29 Mar 2022